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A few QOL suggestions for TCG Pocket - Thoughts?
First post here, just a few things I've thought about while playing which I think could be good for the game: Apologies in advance if any of this is already possible and I'm just not seeing where/how! Add a way to make a copy of an existing deck, to allow players to make a slightly different variation of their deck list…
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Lycanroc blood fang bug/typo
The card explicitly says: "If your opponents pokemon has MORE hp than this pokemon, this attack does 50 more damage." If both pokemon have the same amount of HP, it still deals that additional 50 damage even though the opponent technically doesn't have more HP. This issue costed me a game because I assumed I was safe since…
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alolan Marowak glitch
i noticed that the Italian version of alolan Marowak says “se esce testa almeno” [underscore] “volte”, and if you translate that it means “if the coin heads at least” [underscore] “times” without specifying any numbers. i was curious if other languages have the same problem
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Fix pull rate and give more daily Hourglasses
Pull rate is too low, I’ve opened 100+ packs and found >20 rare cards. The daily hourglasses you give us are not enough, I would suggest at least 10 (even with more daily missions to complete). The hourglasses purchasable monthly are not enough for this pull rate. Also remove the coin flip for burns, confusion etc when the…
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Add a less animation heavy way to open packs or make it skippable
My mom likes opening packs, her phone isn't the newest model but the game is supported and everything (fights, wonderpick, etc.) works fine. But opening packs is always very frustrating. It will not react forever when tapping on the packs and then not recognize the swipe movement for opening properly. Why do we even need…
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Allow ☆ and promo rarity versions of lower rarity Pokemon to fulfill 1, 2, 3 rarity missions
This is a very silly restriction, more like a bug: on solo missions to win with only 1, 2, and 3 diamond rarity Pokemon, full art and promo versions of the same lower rarity Pokemon do not count. This is a pretty lazy implementation, and I imagine it's in place to avoid checking for whether a promo or ☆ rarity Pokemon has…
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Auto-Battle Poison/Potion AI bug
Just wanted to report a very minor bug regarding the decision-making during auto-battle. Here are some quick steps to repro this bug: Have your Active Pokemon be poisoned, and at 10 HP (where it would normally die via poison) Have a Pokemon on the Bench that is the optimal move to swap in (e.g., an Ex Pokemon with energy…
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Problem with "Red" Trainer card
Was using a Skarmory against a Solgaleo EX, used the "red" trainer card to add +20 damage to an attack against a pokemon EX. I attacked, but my attack still only did 20 damage (skarmory's base damage amount) instead of 40.
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Premium pass trial for returning users
At current a free trial only exists for new users. Usually most services will try to tempt users back on to a service with another trial at some point and/or a reduced cost subscription when they attempt to cancel. Obviously not everyone is going to convert to a subscription but I'm kinda surprised there's not been any…
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Volkner Bug
Hello, when I try to use the Volkner Trainer card sometimes when in use instead of giving two energy like the card states it will only give out one when you have your Luxray at play. This has cost me a couple games unfortunately. But, figured this was a bug and might as well report it. Cheers!