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Formal request for a noex battle lobby
As you may have heard noex (as in no ex type cards) has become quite popular with players hosting a ongoing private battle queue with the password NOEX or noex, where players are informally agreeing to play with decks that don’t use ex cards. I think it would be a great idea where there would be a formal noex game mode…
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Snorlax bug
Hi I m not sure if it's a bug but when i have Snorlax in the active spot i cant use gardevoir's talent (Psy shadow) to put an energy on him and i dont see anything write on Snorlax or gardevoir descriptions that justify this. Someone can say me if it's a bug or tell me why?
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Bug: Most Damage Dealt and Lickitung
The battle statistic for “Most Damage Dealt” is bugged and doesn’t account for damage done by Lickitung. I tested this by getting 6 heads in a row but my battle statistics still only shows 200, not 360.
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WHY ZEBSTRIKA & NOT GRENINJA
So it's inconsistent that Zebstrika can deal 40 in total with Giovanni but Greninja can't deal extra damage when using Giovanni with the shuriken still doing +20 attack towards the active defending pokemon. The damage should be +30 with the shuriken against the defending Card because of the +10 from Giovanni. I understand…
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Never received card after using pack points
UUsed 70 pack points to craft staryu and never received it but lost the points
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Suggestion: More Battle Statistics
I would love to see my loss numbers, not just wins. Even more detailed, it would be nice to see battle statistics for individual cards. Any time a card was in a deck that won/lost, I'd love to see that.
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Suggestion for Potential activity
Just wanted to suggest a feature that could be implemented to add some interesting daily fun. It would be a daily battle where it would have you play against a random deck (picturing it as a deck that some random player of the app made) and you would play against it with a choice of say 1-3 rental decks that would be…
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Hybrid Decks
Currently, it’s very difficult to build viable hybrid decks because the automatic energy system favors single-type energy decks, giving them a clear advantage. This makes it challenging to explore more diverse strategies. To resolve this, I suggest an improvement: when players choose multiple energy types, the system…
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Multi Energy Needs Fixes + Misty OP
The odds are multi energy needs to be fixed. I've played several dragonite games and the inconsistency with energy is infuriating. I've had a game where I got 5 water energy in a row, another with 4 water in a row, and several with 3 same energy in a row. This bad luck at the beginning means an inevitable loss when you…
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Battle Balance Issue
It seems that me and many members of the community agree that going second is always better than going first in a battle. The lack of energy on turn one is very frustrating at times. I believe the game would be better balanced if, on turn 1, the first player did not draw a card but gained an energy.