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Marrowak EX attack coin flips results in 2 tails every time
Marrowak EX attack flipped 2 tails 6 times in a row. The odds of this are 1/4096. Please take a look.
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Suggestions for the next cards
I really love this game and have been a fan of the franchise, and I really want this game to thrive. But for that, I think that some cards needs to be fixed, while opening up options for new strategy. Here are my proposals : (Making it strategic without increasing Powercreep - hopefully) Necessary Changes 1) Misty (100%…
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UX suggestion: change the news icon
Just a small UX change suggestion. The news icon should be a newspaper or similar, not a mail envelope icon. I only started a few weeks ago and was looking for the news to check what event was going on again. I was looking right at the icon but didn't think to click it because I assumed it was messages or something…
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Mandatory base pokemon in 1st hand
After several days of testing, we (New Zealanders and transplants🫡) realized that the game automatically gives us a basic pokémon in our starting hand ! By abusing this “hidden rule”, it's possible to have the pokémon we want right from the start, if we put just one basic pokémon in our deck. Of course this affects the…
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Energy bug
I was doing the Venasaur solo event. I went to attach a fire energy to my Charmander on round two and it just disappeared. Didn't attach, didn't go back to the energy pile, gone. Definitely match-ending.
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Fast Forwarding Auto Battles
It would be really helpful if we could fast forward auto battles. For the current Venusaur drop event I've been leaving my phone on auto battle while I do other stuff, but it takes a while. Since auto battles are already a thing I think that it would be great for a "2X Speed" option to be added.
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Should XP awards for PvP be reconsidered?
Without the proliferation to vet decks out of the pool of opponents you queue up for, the likely hood that you face one of the top performing decks is very likely. I do believe this could be mitigated by giving XP in a different way for PvP whether it be by progression track or giving some modicum of XP upon a PvP loss.…
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No incentive to play anymore.
This game was really exciting and super fun to play for a while. But the last week or so the hourglasses have capped out. The new PVP battles feel like they offer less XP than opening packs with no other rewards. The shop tickets are useless for the rest of the month until things open back up again. Solo battles become…
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Increase Daily Ticket Limit!
5 max from showcases and wonderpicks + 5 max from battles so a total of 10 for the daily limit.
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Not a fan of the limit on purchases in the item shop
Been playing since yesterday and already blew through the amount of timers I can buy in the item store. Just wondering what the logic here is since now I feel like there's not much of a reason for me to keep playing until I'm able to purchase items with my tickets again.