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Error10011 Cannot Log In
I cannot seem to log in and keep getting a Error10011 message after the load screen stalls at 10/41.
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Error 10011
Hi, I believe pokemon tcg live announced its global release. I gave it a try just to fail to have access from the beginning. it keeps looping and giving 10011 error message. How are players playing when it’s uncomfortable to even start pokemon TCG LIVE
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lag issue
When I use obs to record video, everything seems like going right, but the final video's flame is missing. I tried on anther computer but there is no help.
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greninja ex damage bug
was against s.rider calyrex vmax that had damage counters on them, used boss's orders on them to bring them forward, because of the mentioned damage counters, greninja ex was supposed to deal 220, but because I clicked too fast I dealt the default 120. i read the text over and over, i guess that because it take a minute to…
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Sableye Lost Mine damage counters aren't blocked by Jirachi Stellar Veil?
I was using the new PAR Jirachi and came up against a lost zone deck. Sableye was able to use lost mine, and my Jirachi was in the active spot. My opponent put 7 damage counters on Jirachi to knock it out, and then put the other 5 on one of my benched pokémon. Maybe this is intentional because Jirachi is technically…
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Is it possible to implement a feature that shows the history of actions and selections?
I know that the Yugioh games have this feature, as well as Magic the Gathering's Online client (MTGO).
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I downloaded and installed the desktop version. Stuck at 6/41
Hi, I'm a new player from Indonesia. I downloaded and installed the desktop installer, then started up the game. It loaded up briefly until Collecting Assets 6/41 (with a pop up window saying there will be a maintenance period coming soon), then the screen changed to Language choosing, I chose English, screen went white of…
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Lost Origin Kingdra Sometimes Defaults to Selecting Opponent After One Click
I'm playing with the normal art if that matters, 37/196.
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no damage on shining arcana gardevoir
I just played a match where all damage on one of the opponents shining arcana gardevoirs would heal instanly from any damage to it... The other one n the field would take damage... there were no cards atached it it.
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Is there a product design team working on this game?
Question is in the title. Are there Product Designers or UX Designers working on this game? How are they gathering feedback? What does their product roadmap look like? Is there any process for implementation for improvements?