Hi, I'm wondering what is happening when it says "Waiting for (input name of opponent)...... and then it doesn't connect after 20 sec to a minutes and I end up winning?? Happened a few times in the past and a few more times recently..... a bit more recently though. Would rather be playing the game then winning be forfeit.…
Playing on latest version of Android on Samsung Galaxy s20 ultra. When a match starts and I am prompted to select a pokémon for my active zone about 1/3 of matches the bug will occur where I will select the pokémon, its detailed screen will appear. I play it to the active zone and am left with a blank white placeholder…
PTCGL on low-end devices actually run well, until a Pokemon is set as an active Pokemon. There's this little deck effect that appears that matches the Pokemon type. This effect lingers until there's a different effect. Example in image. This takes up so much resources that for low-end devices, this causes low FPS, as…
hello i am getting error 10010 on my mobile phone when playing on my mobile phone with Wi-Fi but not with mobile data. How can i solve it? i appreciate any advice ^^
The turn limit timer warning needs to be much more obvious both visually and with sound. It is far too easy to miss when you are looking at cards, searching your deck, and surveying the board.
It was great to have in PTCGO and should be in PTCGL too
Play a sound when the game starts / before coin is flipped to remind people who have changed window that a game has been found. This happens on PTCGO and prevented people who were tired of waiting from making their opponent wait as they opened another app on their computers.
This should not happen
A full screen may to show your deck makes it look a lot better than a tiny low-res box in the corner