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The attacker role is too powerful
Even in the Asian League Championship you see mostly attackers, where's the balance! Justice for speedersters and all rounders
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Hard disconnect from game exactly at 4:56 in multiple games
Title says it all. I am playing a game with no lag, frequently I am freezing at that exact time, I can still see the UI change when I use buttons and move the map around but I and everyone else are frozen. I tried waiting it out and it never reconnected. I had to try force closing the game on my switch and reconnecting. 4…
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Somehow Im Getting Pokemon In Practice mode?
Somehow I Got Mew When I Played With It In Practice Mode.
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Mewtwo's model disappearing if using holowear
I installed the game but currently not downloading any additional data (holowear, fashion, etc), then I played a game alongside a player using Dark Knight Mewtwo holowear, which should be not displayed. For the rest of the match, the Mewtwo player disappear on my screen, including the health bar and nickname, leaving only…
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Cc needs a cooldown
Shouldn't be able to be constantly cc'ed . Also the best pokemon have the best cc. A coincidence, I think not.
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Scizor needs hinderance resistances
Bullet punch needs to hit work and too much cc in game that leaves you running out of time even 1 v1
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Movement Upwards is unresponsive, randomly.
Since this last Switch update 1.13.1.4, I have randomly been experiencing a bug where, when it starts I have hindered going up. Once it starts it persists through the rest of the match and I can no longer move upwards as is typical. However, I have discovered that, for some reason, if I hold R or ZR it bypasses and allows…
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Once obtained a golden emblem, it's useless to keep obtaining the same emblem
As said in the title, I found absurd that I keep obtaining the emblems of Pokemon that I already have at the golden state, since it's already long and tedious as a farming mechanic. At least allow us to convert the emblems in excess in coins or something else, otherwise they're nothing but useless
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A possible bug with Metagross
Hi there, I just wanted to report a possible bug with Metagross' Unite move. The hit box for the stone walls that appear seems to stay active longer than the animation of the walls. I've encountered this a few times in the last few matches I played where I'm trying to retreat and get stuck on an invisible wall.
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You made metal claw worst by 50 percent
Absolutely disappointed I want to give up a game that cannot balance anything but for attackersor the tournament elite