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Tinkerton

The animations and response of her abilities are SO sluggish.

She has no front sustain - she pops like a balloon and her ultimate doesn't have invincibility frames which I just find bizarre.

It's very difficult to see Gig Hammer graphic, or to even know if you activated the ability. This is particularly troublesome because spamming the move to ensure that you activate it between CC is vital but will often just immediately trigger the ability a second time without allowing it to charge. It's crucial that this graphic and 'ability responsiveness' is fixed.

The ultimate ability is... Idk.. meh. You send out a too-short cc, only to enact the same damage that you would have without the too-short cc. Its almost a hindrance to the player to even have the cc on the first part, it would just be better to do sudden damage since you're also pretty vulnerable when using it.

These are my opinions, obviously, but am I alone on this one? I haven't been playing Tinkerton that much, really. Low legendary but with other Pokemon.

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