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Please see the Version 1.35.0 - Patch Notes for more information.
Massive Exp. Share Nerf
It used to be that Defenders & Supporters could use Experience Share Helmet (ESH) to help lane partners level up faster and to be able to level up faster themselves to a much lesser degree if they were proximate, or gave last hits, to lane partners. But now all it does is give the holder a bit of extra experience if they are DOING NOTHING.
I am thinking that ESH is now no longer a core Held Item for Defenders because of the huge nerf in the recent update.
They recently made the update that if you attack farm alone, you get 100% exp, but if you & your lane partner) both attack the same farm, you get more than 100% each, no matter who gets the last hit. I’ve been keeping an eye on it and noticed that when attacking farm together, even if I give them last hit for 2 out of the 3 Bunnelby, we level at the same rate, so I stopped using ESH. It’s nice because I can use an extra item now for shielding, etc, but it seems to now be a worthless item for most defenders with any kind of secure (I use SlowBro, who has excellent secure). Are they trying to make ESH helpful for only those Supporters, such as Comfey & Clefable, who don’t farm much, if at all, and have no secure?
I posit that they are trying to:
A) encourage lane partners to attack the same farm and stop in-fighting and rage quitting when our lane partner “steals” the farm;
B) trying to balance the game to not give advantage to lanes that have super-tanky defenders coupled w carries.
Thoughts? Am I alone in noticing this?
Comments
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See my post about the positive things we've noticed in unite since the major update. I agree with you and per the patch notes, they agree with you too. It's a fix I like and HAVE noticed the drop in bickering amongst teammates. Definitely a positive in my book, for all roles who travel the same path. (I like having the third slot available for a diff item too).
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