Would it be possible to make the iPadOS version of TCG Live available on the Vision Pro App Store? This shouldn't requite any dev input other than a tickbox in App Store connect. Appreciate this is a niche request (there are probably literally less than dozens of us!), but it should be minimal dev time/ effort to enable…
I used Regidrago V's "Dragon Laser" attack with Regidrago V (NOT vstar). When Cornerstone Ogerpon was in the active, it took the 130 damage as expected, but when Cornerstone Ogerpon was on the bench, it did not take the 30 damage from Dragon Laser. My opponent had a snorlax in the active for one instance of this, and a…
every time I use the hoopa gx power with needed energy and gx and ex for opponents it does nothing but crosses out my gx as if I used it but it didn’t do anything
I don't know who needs to do it, but I just sat through a full game while "reconnecting" the entire time. I have just a few turns and mid-turn 8, I disconnect. That isn't a problem, it's happened before and I'll just deal with it. But no, I am stuck "reconnecting" for 20 minutes. The opponent just saw that I didn't play…
Hello! Basically, the Farigiraf EX card says it deals 30 damage to 1 Pokemon on the opponent's bench, but in reality it only deals 10 damage each time on TCG Live. The value 30 appears to be applied to the Pokemon we want to deal damage to, but the damage applied is always 10.
Are login issues not prioritised because an insufficient player base is affected? I would think that being unable to even log in from errors needs to be fixed before anything. I would not wish for anyone who experiences a login issue to be forced to wait and watch while the team fixes other stuff first.
This error is immediately popping up on app launch. Just updated to the new version. MacOS Monterey on a MacBook Pro.
I really think it would help the enjoyment of the game if there was more to do than 2 challenges every 5 hours! Why not 6 smaller ones to get little small do amounts or coin amounts or even a free card here and there to then build up to the 2 rewards already given or maybe even add like a quest to follow along or…
Just out of curiosity do you have any estimation on how long will take to fix this issues you listed above?
Counter Catcher can be played in sudden death mode (even though obviously with one prize card per player, you cannot have more prize cards left than your opponent). When I did, the game froze and I ran out of time. The opponent won the turn after. The Counter Catcher was left in play all along, so I don't know what…