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Pokémon TCG Live Community Tracked Issues (UPDATED)
Attention Trainers, We want to keep you updated on player-reported bugs and issues that affect the game. This isn't a complete list of everything being tracked or worked on, but a list of issues reported here on our forums, online, and through our Support Team. The Team is working hard to resolve these issues, and we…
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*PLEASE READ* Welcome to the Community!
Welcome to the official Pokémon Forums! We ask that all of our users review our Rules and Guidelines. Thank you in advance, and welcome to the community!
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A Blunder Pertaining To Blunder Policy
Been doing a lot of deck testing to see if I can get Mega Zygarde Ex to function more fluidly in the expanded format and came across a very ironic bug in which after using Nullifying Zero while having Blunder Policy Attached and flipping a minimum of 1 tails or more the Tool Card does not activate at all, just wanted to…
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Mega Skarmory ex - Sonic Ripper attack shuffled incorrect cards
When using Mega Skarmory ex's Sonic Ripper attack, the effect is supposed to shuffle all energy cards attached into the deck. When using the attack with a tool attached (e.g. Hero's Cape), the tool is incorrectly shuffled into the deck along with the energy.
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Starmie does Bench Dmg through Battle Cage
I don’t understand how Mega Starmie is able to do bench dmg with its attack through battle cage. I have seen Battle cage block Dragapults Dmg but this game I just played it still hit bench dmg with battle cage on the board. prevent all Damage counters from being placed on benched Pokemon by effects of attacks & abilities.…
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Pokemon TCG Live is a awful app after coming from Pocket
After getting into the TCG game after playing Pocket, new player to the game! When will Pokemon Company actually give this app a complete makeover, to a point where it's more inline with Pocket? It'd be nice if the card games functioned more similarly to Pocket, in terms of UI interactions with the traditional PTCG rules.…
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Attacks from fighting-types don't hit weakness
I was playing a match with my Mega Lucario ex deck. I had Solrock in active and used Cosmic Beam against their Fezandipiti ex. For some reason, damage calculation did not account for Fezandipiti's 2x weakness to Fighting, and I missed a KO because of the bug. As far as I can tell, Fighting-types are the only ones affected.
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DECIDUEYE BUG
9NvjF9qhsuThere is a bug I’ve encountered multiple time with Munkidori and Decidueye where if you have both of them on field Sniper’s Eye will not activate. Link to a Reddit post I made with images https://www.reddit.com/r/PokemonTCG/s/9NvjF9qhsu
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Decidueye ex Ability Bugged
Decidueye ex's attacks still require colourless energy when my opponent has 4 cards in hand even though the colourless energy should be ignored. Neither Judge or vivillon's ability have activated Decidueye's ability
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The game is buggy and the cards which we got given they are buggy out as well
hiya the game keep ending my turn everytime and the cards which we got given they are buggy out so what can we do anything about the of this new set
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Second Year in a Row - Didn't get all 8 Starter Decks
I'm wondering if anyone else is having this issue. Last year when the new 8 starter decks were rolled out, I logged in and only received 3/4 of them. This year it's happened again, with only Mega Lucario, Mega Metagross, and Mega Dragapult decks in my available decks. Why can I not seem to get all 8 starter decks and after…
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Battle cage is broken
Why, when using battle cage against a froslass? It stops the damage counters from going on my pokemon, but not my opponent's. Honestly I wouldn't have mined if my opponent wasn't using monkey.