Why is Tropical Beach not craftable?
What is the logic behind making this card inaccessible to the vast majority of players?
I can understand why variants of already existing cards aren't cartable since these are essentially specific cosmetic versions of cards that we can already get hold of which creates a nice incentive for players to go to their local leagues for example.
Tropical Beach is not the same as these other cards since there is no craftable version at all.
It isn't a variant - it is simply the only version of the card within the game.
I'd love to hear the logic behind this since it feels counter intuitive for a platform that is built for testing different cards and decks.
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The logic isn't sound either. The Gym Badge league promos, which fill the same criteria as Tropical Beach (Not a Variant, Worlds or League promo) are craftable.
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It does matter since Beach is a playable card that can be used in expanded once it's implemented.
It also matters since it sets a precedent - if a highly playable card is given out at Worlds this year we may simply not be able to use it in the game since we won't be able to craft it.
It's funny since Tropical Beach was one of the exemplar cards that people would quote when singing the praises of a crafting system over trading - scarcity should not affect a player being able to get hold of a card with a crafting system.
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