Trading in tcgp
Comments
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The trading system is really poor, it should be a global system where you can make the full trade offer, not a system where you have to hope the other person guesses which card you are looking for and you guess the person is looking for the card you have. I was really looking forward to trading and this has been an incredible disappointment.
10 -
I dropped my monthly pass and won't spend anything on the new boosters if I can't trade my extras to my kids without needing half a dozen cards to trade each one
10 -
I was enjoying the game a lot, and was so hyped to be able to trade with my friends to all of us complete the sets, but the restrictions are absolutely horrendous. I understand that, for a product like this, there's always going to be some restrictions, but the points system is absolutely the worst thing to be possibly done. I don't see how it is a good idea to make EACH one of the players to destroy 4 ◆◆◆◆ cards or 20 ◆◆◆ cards to trade another one with each other. I insist I understand SOME restriction has to exist, but with this exact trading limitations the only thing you are going to get is many people leaving the monthly passes or even leaving the game. Let us trade without destroying our collections, let us have fun.
6 -
Make them get rid of the tokens entirely. It's redundant and predatory.
8 -
I rarely leave comments anywhere but I have to amplify this feedback. It feels absurd to say rates need to be halved at least but somehow that's true.
I have been an apologist of the trading system when the original specs where released as it was more new player friendly but the token rates feel like a slap in the face I cannot defend at all.
You had better be generous with the tokens per event or this might be the worst feature release I have seen in a single game.
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Tbh I never thought they would make players consume cards to get the trading tokens, this is absolutely counterintuitive... players card collection will get smaller the more we trade, how they thought this would be fun?
Not to mention this are not high rarity cards and this are cards from old packs.
6 -
I agree with the limitations on selected booster packs, the progressive expansion of card rarity and trading frequency through stamina, but tokens make no sense in their current form.
Burning multiple copies of the cards we want to trade just to obtain tokens is absurd unless there are additional ways to acquire them (e.g., burning 1–3 diamond cards, converting stardust into tokens, completing missions, daily missions, etc.). Even better, the system could be simplified by removing tokens entirely and using stamina as the sole currency for trading.
The game is fun, and I’d love to keep playing. I just need a few cards to complete some decks and stay engaged. I hope the developers take action on this.
2 -
absolute garbage
- Trading should not be limited to certain rarities even promos should be tradable
- Coins are GREEDY filth only timers as stupid as they are should be allowed
- You should be able to put a request/offer online and you friends should be able to see your card request/offer
- The cards should have a certain value for each card and players should then be able to mix and match their duplicate cards to form an offer so long as the value of combined cards matches or exceeds the value of the card on offer.
This isn’t hard …
Unsubscribed you’ve lost a customer
I can’t support this terrible design
2