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Trading in tcgp

2

Comments

  • niñomendez
    niñomendez Member Posts: 1
    First Comment

    I agree with the limitations on selected booster packs, the progressive expansion of card rarity and trading frequency through stamina, but tokens make no sense in their current form.

    Burning multiple copies of the cards we want to trade just to obtain tokens is absurd unless there are additional ways to acquire them (e.g., burning 1–3 diamond cards, converting stardust into tokens, completing missions, daily missions, etc.). Even better, the system could be simplified by removing tokens entirely and using stamina as the sole currency for trading.

    The game is fun, and I’d love to keep playing. I just need a few cards to complete some decks and stay engaged. I hope the developers take action on this.

  • dWolfN
    dWolfN Member Posts: 2
    First Comment

    This trading system is a trash! Impossible! Its better remove trade system and change de name of the game to PCCGP

  • mattixface
    mattixface Member Posts: 2
    First Comment

    absolute garbage

    1. Trading should not be limited to certain rarities even promos should be tradable
    2. Coins are GREEDY filth only timers as stupid as they are should be allowed
    3. You should be able to put a request/offer online and you friends should be able to see your card request/offer
    4. The cards should have a certain value for each card and players should then be able to mix and match their duplicate cards to form an offer so long as the value of combined cards matches or exceeds the value of the card on offer.

    This isn’t hard …

    Unsubscribed you’ve lost a customer

    I can’t support this terrible design