Great Tusk Mill Bug
When I tried using Explorers Guidance when I had fewer than 6 cards remaining, the card itself worked as intended, adding the 2 cards I selected and dropping the rest.
The issue is that when I went to use Great Tusk's Land Collapse afterwards, it only milled 1 of my opponent's cards despite me fulfilling the requirement of using an Ancient Supporter that turn.
This wouldn't bother me so much if it wasn't literally the only reason I lost that game. Is this a bug, or is there some dumb ruling that makes it so the card needs to meet it's full requirement in order for it to count?
Comments
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Something similar to this just happened to me what's the actual ruling do you have to complete the supporter completely to meet the requirements for GT if not this is another bs bug that costed me another game 45 min of opponent wasting time and trolling to get a win cause a card didn't work how it was intended
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this is a known bug
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I was playing a match against my friend, and I played Sada's vitality, attached one energy to a great tusk, but drew zero cards, since I had none left in my deck. This is still a legal play, since the draw is not required if there are no cards to draw. Then, Great Tusk should've milled four— my opponent had only two cards left in deck, and one prize remaining— but instead it only milled one, allowing him to attack and losing me the game. I was extremely frustrated, as I had earned that victory.😡
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