BUG: Inactivity Time Out
I came in, migrated my account, and went to play a game. The first game I play, my opponent on their turn 2 plays a quick ball and never does another thing. The game ran their clock out of 24 minutes and then nothing happened. I left it running just to see what would happen as this is a huge issue in MTG Arena with rage quitters. I had to concede to get out of it. There needs to be some form of inactivity time out feature to prevent this.
Comments
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I had the same issue twice now. Looked like a short interrupt of the connection, BUT my opponent answered my emotions after minutes, so there was still a connection.
If the timer runs out, or actually if the turn timer runs out, the game Must check if the user can connect or reconnect to pokemon. If the game can connect to pokemon the player should be able to end the game without losing or conceding.
Losing a streak this way ends all the fun in the game. This is just bad game design.
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This issue is still not fixed.
I've just encountered a player who deliberately exploited this. They set up their active Pokémon, then played a quick ball card. Then they just stopped doing anything. After a few minutes, I used a thumbs-down emoji, and they gleefully responded with several thumbs-up and a smile.
Clearly this was no connection time-out and it wasn't unintentionally going AFK. This was a player maliciously exploiting a bug that should have been fixed by now.
Not only that, but there should be a way to report players like this. Bug exploitation is a valid reason for banning.
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