You can make one change to the type chart. What do you change?
As in, change the effectiveness of one type against another, offensively or defensively.
I think the change I'd make would be to make Rock resist Ghost, removing this from Purifying Salt and extending it to all Rock-types. Thematically, salt and crystals were used in the past to ward off evil spirits. Practically, Rock has a lot of weaknesses, and its main selling point of resisting Normal doesn't make up for them anymore. Giving it another resistance to a widely-used type would make Rock a more attractive option defensively.
Comments
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Giving Electric another weakness. Maybe water since it can cause real electronics to short-circuit? (A mutual weakness might be weird though.)
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I would probably change ice type so that it doesn't have so many crippling weaknesses. It only resists itself, but is weak to four types.
I am not sure what changes I would make that would fix it. I would hate to cause the opposite problem and render ice too powerful. Resisting and being effective against water makes intuitive sense to me, given than ice moves would freeze water. Maybe make it neutral to steel, rather than weak. I have never understood that weakness; I think it only existed to make steel more appealing when it was added to the game.
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make electric super effective against steal, because it just makes sense
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I'd make Psychic-type Pokémon immune to Ghost-type attacks, like in Generation I.
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Normal type should have different weaknesses instead of only Fighting. It never made much sense to me why thats the their only weakness when there are many really strong body Normal type Pokémon.
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Dark super effective against normal
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