Feedback on XP in game
So my biggest issue right now is how XP for your character and season pass is implemented. Bug aside as everybody has reported them numerous times. This is my biggest issue in the BETA.
The reason why this is an issue is if an opponent concedes before I defeat one of their pokemon right now I barely get any xp towards my next level or season pass. I understand why this was done to stop people jumping up the ladder in a couple of hours however this has its own set of issues.
I am getting countless games against decks like mew decks where an opponent spends 10 minutes filling through their decks trying to find specific cards like elisas sparkle only to concede and I get practically nothing for it. Or get a great hand and before I can attack they quit and I lose XP because they quit. Can we please address this? In PTCGO you got a flat amount of XP for winning (and more for consecutive wins) and this worked much better than the current system which encourages people to concede if they have a bad hand right now to maximize XP gains.
Comments
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Yes!!! I really agree! I just had a 30 minutes match in Rank Mode aand at the last second, when I was going to land the final blow, the opponent gave up. Instead of having something like 150/175 XP (which is about what I get when I do a match that long), I only got 65xp.
This is so frustrating, especially if it's the opponent that surrendered. It shouldn't affect us. I understand you get less XP when you surrender, but that doesn't make sense if it's the opponent that does.
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Maybe full XP after three runs each have been played? Yum assuming they do this to avoid coin flip XP farming like what happened in the legacy format in PTCGO. I think it’s called “genting…?”
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