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Redo "Send Thanks" to make it less toxic

If the devs are not going to make "Send Thanks" auto by default so players don't need to actively click/press on it, at least make it less toxic.

It needs to be such that if you don't "Send Thanks" after a battle/trade, you cannot receive the gift from "Send Thanks" for that battle/trade as well.

It's the only fair way to do it. Otherwise, it's too toxic.

Comments

  • Werenka1
    Werenka1 Member Posts: 48
    10 Comments Name Dropper

    this has been brought up before and the general consensus was that if “Thanks” became auto or forced then it loses its meaning, and the mechanic would be rendered moot. Instead of “thanks” you'd just receive a shop ticket in the reward screen after a battle.

    Thanks is meant to be a self decided thing. If you feel the opponent played a good game or the match was enjoyable.

    I dont see why someone not sending a thanks is toxic. I can, however, see why forcing a player to thank someone for playing a bad match would be toxic.

    Imagine you join a match and your opponents goal is to min-max wasting your time. Running out the game clock to the last second, knowing their victory was almost guaranteed, abusing glitches and bugs the whole time. This would waste well over 25 minutes of your time and be undoubtedly infuriating. Then to add insult to injury you would be forced to thank them for it.

    Conceding to save your time ends the same way. You forced to thank someone for wasting and disrespecting your time.

    THAT would be toxic.

    now tell me how the current mechanic is toxic without your argument basically boiling down to “i want more tickets faster”

  • TheJeffers
    TheJeffers Member Posts: 1,681 ✭✭✭✭✭
    500 Agrees 1000 Comments 50 Answers 250 Likes

    Part of the problem is internet and gaming culture in general. Otherwise innocuous, previously well intentioned and polite expressions (such as "good game"/gg) have been abused and used sarcastically to the point that they are now often assumed to be intended to cause offence.

    The internet's proclivity for cynicism, sarcasm and burying everything under multiple layers of irony has led us to the point that sincerity now often requires the additional caveat that expressions like "thanks", "well done" and "good game" are not intended sarcastically. Malice is the assumed default.

    One way to begin remedying the situation would be for individuals to make a conscious effort to not assume malice on the behalf of others that they communicate with online.

    I am not suggesting that you should be so naïve and oblivious as to assume that everything is well intentioned. But unless you have a reason to believe that someone is trying to offend you, assume otherwise. I think it will help improve your outlook on life in general.

    This extends to the PTCGP app, where communication is strictly limited to sending "thanks". Text based communication on forums and social media is already ambiguous, often leading to misunderstandings, and this even more so. Do not assume malice where you have no evidence of it.

    And even if you do think someone is being malicious, why play into it? Why let yourself be dismayed or angered by it? Some random person on a Pokémon app was trying to be rude to you? So?

    As @Werenka1 said, I do not think mandatory "thanks" is the solution. At that point it is not even a courtesy. It's the mandatory reward for interacting with other players. Meaningless.

  • Pipliplymon
    Pipliplymon Member Posts: 17
    10 Comments Name Dropper

    forcing it might make it feel fake…