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Some needed PvP changes.

I've been playing for a while, gotten myself up to level 14, and played a decent amount of PvP. There are two big complaints I have, which are:

Winning the coin toss leaves you at a disadvantage. You get heads and go first, but an energy doesn't spawn for you, so you can't do anything unless you have a trainer to spawn one, or an ability to do so.

Losing should give at least some reward. While rewarding players for winning is good, it just feels like I wasted my time in a match if I get stomped or lose when it's 2/2. If losing would give a minimal amount of EXP, something like 5 per loss, where wins give 15 like normal, or 20 if it gets changed.

Aside from those two issues, I've been absolutely loving the game. I've got a pretty solid deck (I think), and playing with it has been quite fun. I'd love to see more icons and boosters as well, but I'm assuming those will come with time.

Comments

  • clasingla
    clasingla Member Posts: 7,642 ✭✭✭✭✭
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    I play on tcg player since I have a pretty decent deck and I want the rewards to feel more fulfilling but I probably would like an intermediate difficulty cause that’s probably where me skills lie cause I’m still susceptible to rookie mistakes realizing after I made a move that I goofed up and cost me the game when I had a chance to win plus we really only have 1 expansion of cards so strategies are limited currently and majority of the ex’s are seeing some sort of play

  • CAB0
    CAB0 Member Posts: 1
    First Comment

    I would also love to get more experience for winning or losing in battles, as well as more daily missions related to battles, like do this much damage, win with a type of deck, etc. Losing should generate experience, conceding early should not to stop people from joining and conceding.

  • DoubleCure
    DoubleCure Member Posts: 2,623 ✭✭✭✭✭
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    Yes, but has they announced their initial goal was to focous more on the card collection aspect of the game, the battles were supposed to be a mini-game inside the game… but it seems more and more that the way they have to go is to put more effort on the battle system that's what the majority of players want.