[BUG] Crispin Energy Attachment
When playing Crispin and there is only one energy left in your deck, it does not give the player an option to attach the energy. It instead forces the player to put the remaining energy into their hand. Not allowing the second attachment to take place.
Comments
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Thank you for bringing this to our attention, @NiyCoh. To help us investigate this further, please report the issue by visiting support.pokemon.com, clicking on the Pokémon Trading Card Game Live link, and then selecting "Contact Us." This will ensure that our team can look into it directly. Thank you!
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Crispin reads:
Search your deck for up to 2 Basic Energy cards of different types, reveal them, and put 1 of them into your hand. Attach the other to 1 of your Pokémon. Then, shuffle your deck.
Because of the wording, if you only have one energy in your deck, it goes straight into your hand.
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That's how the card is suppose to work… the steps are:
1st choose the energy/energies;
2nd put an energy in your hand;
3rd attach the other energy to a Pokemon.Since you don't have the second energy you can't perform the 3rd step… so not a bug at all.
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I wish the mods wouldn't just copy/paste in their reply without checking to make sure it's actually a bug.
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Just wondering, with the first energy you put into you hand from crispin are you able to lay it down as an energy for turn though. Ex: start turn with 0 energies in hand, play crispin put one in hand then lay down second one, then the one in hand for my energy for turn?
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@LJStewart443 Yes, you can attach the second energy you get for turn. There's nothing on the card that would stop you.
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