Pokémon TCG Live 1.3.1 Update Discussion Thread
Comments
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I much preffer when multiple pokemon are knocked out they just get knocked out together. Why one after the other is rubbish then take prizes one at a time, then the next is knocked out, take a prize and so on and so forth.... it takes all the fun out of knocking all of your opponents pokemon out at once.
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There’s been a decent improvement since the hotfix, however, when I play Mew decks the game seems to always freeze on my opponents turn and the turn won’t time out. I’m forced to close out and lose the match. The timer will go to zero and still won’t force my opponent to lose.
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I opened a “Claydoll lv45 “ from a celebration pack. I got the other cards in my collection, but I didn’t get that one along with every other card I open from the same series of pack unlocks. … has anyone else not got cards they should’ve from packs.
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@Tromstarwind cards that old are unplayable in Live period. In the deck editor switch the filter to "All" instead of "Standard" or "Expanded" and you'll find both they XY-on cards not playable in Expanded yet, and those old cards that will probably never be playable.
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@lvlrAdam Online didn’t have a ranked ladder. If you were able to block people in Live, people would take advantage of it by just blocking all the higher ranked people they come across so they have more of a chance to face people lower on the ladder
They’d better NEVER add a block option
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The only real complaint I have right now is 50% of the time when I am playing against mew v decks the game freezes on my opponents turn. Forcing me to kill my game or concede...
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