[Pokémon TCG Live] Maintenance Notice
Pokémon TCG Live will be offline for scheduled maintenance from 15:00 ~ 23:00 (UTC) on May 19, 2026.
Please see the
Version 1.38.0 - Patch Notes for more information.
Discussion List
Damage not always calculating correctly
Sometimes when using Pikachu ex it only does 30 damage when I have a full bench. Similarly with Bruxish and Primeape the damage didn’t adjust even when the correct card was damaged.
Formal request for a noex battle lobby
As you may have heard noex (as in no ex type cards) has become quite popular with players hosting a ongoing private battle queue with the password NOEX or noex, where players are informally agreeing to play with decks that don’t use ex cards. I think it would be a great idea where there would be a formal noex game mode…
Snorlax bug
Hi I m not sure if it's a bug but when i have Snorlax in the active spot i cant use gardevoir's talent (Psy shadow) to put an energy on him and i dont see anything write on Snorlax or gardevoir descriptions that justify this. Someone can say me if it's a bug or tell me why?
Bug: Most Damage Dealt and Lickitung
The battle statistic for “Most Damage Dealt” is bugged and doesn’t account for damage done by Lickitung. I tested this by getting 6 heads in a row but my battle statistics still only shows 200, not 360.
Never received card after using pack points
UUsed 70 pack points to craft staryu and never received it but lost the points
Suggestion: More Battle Statistics
I would love to see my loss numbers, not just wins. Even more detailed, it would be nice to see battle statistics for individual cards. Any time a card was in a deck that won/lost, I'd love to see that.
Suggestion for Potential activity
Just wanted to suggest a feature that could be implemented to add some interesting daily fun. It would be a daily battle where it would have you play against a random deck (picturing it as a deck that some random player of the app made) and you would play against it with a choice of say 1-3 rental decks that would be…
Multi Energy Needs Fixes + Misty OP
The odds are multi energy needs to be fixed. I've played several dragonite games and the inconsistency with energy is infuriating. I've had a game where I got 5 water energy in a row, another with 4 water in a row, and several with 3 same energy in a row. This bad luck at the beginning means an inevitable loss when you…
Battle Balance Issue
It seems that me and many members of the community agree that going second is always better than going first in a battle. The lack of energy on turn one is very frustrating at times. I believe the game would be better balanced if, on turn 1, the first player did not draw a card but gained an energy.
Suggestion: Battle
i think simply at first round everyone should get the energy, either you start or not, so no one has an unfair advantage, people just quit if they start, also i'd make after a certain times you quit the game to not be able to quit anymore for a certain amount of time.