Fix Random
Use a secure random generator for coin flips. It seems like you don't do this. Having 90% of my "manual" flips landing on tails isn't funny. The game is coin flip heavy so it's important that they are fair 50/50 flips, I can't imagine that any game dev would not use a secure random generator. But seems like you don't. I might be very unlucky but it seems very unlikely that the coin flip is truly random.
Comments
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How do you know what kind of RNG the game uses? What sample size did you use to establish that the coin flips are not sufficiently random?
Surely it's not one? It's not just you, right?
Because there may indeed be something wrong with the RNG. But you will need better proof than "I lost most of my coin flips, RNG sux!"
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I am a begginer game developer and and I think I know what thay did wrong
If thay did it the way I think thay did I know the problem
If thay have It check between 1 and 2 rng tends to pick 1 over any other number
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