SUGGESTIONS
1- Allow to give energy to pokemon on the first turn without attacking: everyone knows that being the second to play is a HUGE advantage, you get to place energies AND attack first. A way to balance this is giving the first player the energie advantage while keeping the second player the attack advantage
2- Daily missions feel boring: the dailies system is boring, you have a few missions that don't give any rewards, only to receive 3 hourglass with 3 missions and the rest of them vanish. A more interesting approach would be to give rewards per mission (hourglasses, shop coupons, stardust). You could maintain the daily big reward of 3 missions, but keeping the rest o them to give their own rewards. This way you get more motivated to play the game, since, once you finish the dailies you have nothing much to do for the rest of the day
3- View the pokemon cards you want to buy: the booster pack points system is a cool way to get those specific cards you're missing, but it doesn't make much sense to not be allowed to see the card you're being if you don't have it already
Comments
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1 going first means you can evolve first making me actually prefer going first as a person who uses mewtwo ex gardevoir
2 that’s actually agreeable I feel like after getting my daily packs I already got all the rewards that I really don’t know majority of the daily achievements
3 I’m pretty sure you can see all the cards you don’t have with the pack points you obtain
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The first point was discussed many times before, going 1st isn't as bad as most people think, you just need to play more and try other decks, you will see going 1st in many decks is actually better… and even with decks that theoretically are better going 2nd depending on your and your opponent starting setup going 1st can be way better.
Btw I used to think like you… but with more experience I have to confess I believe it's balanced as it is now.
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I understand that there are some situations that you benefit from evolving earlier, but i feel that it is more dependent on rng. Most basic pokemon have a single energy attack, so a first round attack is very likely, or at least you get early charges for a heavier attack, on the other hand, if you don't get the evolution needed first turn, your turn is basicaly wasted…
I got a bad streak lately where i got first on a lot of games and most of them i just did nothing in the first round, maybe i am indeed missing on some strong cards for my deck, but still, it is very frustrating
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Yes, but just as a real example, doing your 1st attack (that costs 1 energy) with a evolved Pokemon it's stronger than the 1st attack with a Basic, and if weakness is on the table you will most likely KO the opponent opening the way for a fast W
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