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Feedback: spreading damage counters issue

Hi! Just converted and merged to TCGL and a few days in and haven't read the forums so apologize if this is repetitive. One thing i've been experiencing trouble with is placing damage counters within allotted time with Alteria's attack that moves damage counters from one of your bench pokemon to opponents active. For some reason there is difficulty grabbing the damage counters so add that to the time constraint of moving 20+ individual counters and it ruins the attack because I didn't have enough time to move them all so now my opponent took less damage than should have plus my bench pokemon still has damage counters when shouldn't. Just wanted to post feedback/experience on one of the issues i am experiencing right now with TCGL. Thanks!

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