Feedback: spreading damage counters issue
Hi! Just converted and merged to TCGL and a few days in and haven't read the forums so apologize if this is repetitive. One thing i've been experiencing trouble with is placing damage counters within allotted time with Alteria's attack that moves damage counters from one of your bench pokemon to opponents active. For some reason there is difficulty grabbing the damage counters so add that to the time constraint of moving 20+ individual counters and it ruins the attack because I didn't have enough time to move them all so now my opponent took less damage than should have plus my bench pokemon still has damage counters when shouldn't. Just wanted to post feedback/experience on one of the issues i am experiencing right now with TCGL. Thanks!
Comments
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it's weird how lost origin sableye let you drag damage counters for 10, 20, 30 or 40 damage, but altaria only let you move 10 at a time. It probably needs to have that same option to be usable.
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Can someone do something about this! extremely annoying. I try to build damage up on togekiss vmax with big charm attached (340 health) then retreat to altaria and transfer the damage using Magic Echo but I have to transfer 10 damage at a time. The Altaria attack only lets you transfer all damage to opponents active so the game should transfer all damage automatically surely?
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@DragonsDanglers It'll be fixed in the patch on Tuesday according to the patch notes
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