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Pokémon TCG Live 1.3.1 Update Issues - *UPDATED 12/22/22*

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Comments

  • Infernomaker1
    Infernomaker1 Member Posts: 64 ✭✭✭
    100 Likes 25 Agrees 10 Comments 5 LOLs

    Would love to hear from a programmer/coder on how difficult it is to write code for a TCG?? We aren't talking about a AAA RPG with endless quests and 100's of hours of gameplay so it seems like getting the code correct to be functional for gameplay for a 2D card game that has already been perfectly functional for over 10 years.... and still is on PTCGO.... shouldn't be this difficult. I do love the progress and if it was functional would be a better game than PTCGO in my opinion. We just want a PTCG that works at this point so...... LET'S GO DEV TEAM!!!!

  • Mister-Burkes
    Mister-Burkes Member Posts: 114 ✭✭✭
    25 Likes 25 Agrees 10 Comments 5 LOLs

    The simplest hotfix would've been to just have both players end up in a draw if there is ever a game de-sync.

    I have no clue as to why the devs wouldn't implement something so simple if they expected the energy attachment bug to take over a week to address.

  • Hebmu
    Hebmu Member Posts: 8
    Third Anniversary 5 Likes 5 Agrees First Comment

    I do not know how to express my anger. You do not have any measures to deal with in the face of such an obvious system BUG. If you don't have the ability to fix bug, you can ban MEW or fusion energy. Be ashamed of the inaction of the staff.🤬.A disgusting gaming experience.

  • s_eishirou
    s_eishirou Member Posts: 3
    5 Likes First Comment