Hydrapple ex and Meganium deck (needs improvement)
Pokémon342548
Member Posts: 454 ✭✭✭
I'm having many questions on strategy after building this deck on Limitless. I'll have the deck list and my strategy here after the note below, then I'll ask you.
Note: The expansion names will be abbreviated below:
- MEG — Mega Evolution
- DRI — Destined Rivals
- PFL — Phantasmal Flames
- MEE — Mega Evolution Series: Basic Energy
- WHT — White Flare
- TEF — Temporal Forces
- PRE — Prismatic Evolutions
- TWM — Twilight Masquerade
- JTG — Journey Together
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Pokémon (26 total — too many?)
- 3 x Chikorita (MEG #8)
- 2 x Bayleef (MEG #9)
- 2 x Meganium (MEG #10) — doubles the amount of grass energy attached to my Pokémon
- 2 x Shuckle (MEG #11) — heals some damage from 1 of my Pokémon with a grass energy attached
- 2 x Bramblin (TEF #20)
- 2 x Brambleghast (TEF #21) — the more prize cards my opponent took, the more HP it has; the more energy it has, the more damage it can do
- 3 x Applin (DRI #16)
- 2 x Dipplin (DRI #17)
- 2 x Hydrapple ex (PRE #11) — can attach energy to and heal damage from 1 of my Pokémon; the more energy which all of my Pokémon have, the more damage it can do
- 2 x Genesect (PFL #8) — the more energy it has, the more damage it can do to an opposing Pokémon
- 2 x Petilil (JTG #6)
- 2 x Lilligant (JTG #7) — boosts damage done from my grass Pokémon
Trainer (18 total)
- 2 x Sacred Ash (DRI #168) — used if I need to restore my Pokémon in a later time (i.e. when I have a Dawn card and I need more Pokémon), and refill my deck
- 2 x Energy Recycler (DRI #164) — used if need to refill my deck with energy, as the below cards (Dawn, Buddy-Buddy Poffin, etc.) "consume" a lot of cards in my deck
- 2 x Dawn (PFL #87) — used if I need to find my Pokémon from my deck quickly, but "consumes" a lot of cards
- 2 x Switch (MEG #130)
- 2 x Lillie's Determination (MEG #119) — used to refresh my hand, "consumes" a lot of cards
- 2 x Energy Retrieval (WHT #82)
- 2 x Boss's Orders (Ghetsis) (MEG #114)
- 2 x Jamming Tower (TWM #153) — used to disable all effects of opponent's Pokémon Tools, as this deck has none
- 2 x Buddy-Buddy Poffin (PRE #101)
Energy (16 total)
- Basic Grass Energy (MEE #1)
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Now I have some questions about improving this deck:
- Should I use any Ace Spec cards? (It shouldn't be a tool)
- Should I use any Tera Pokémon?
- Should I use any regulation G cards?
- Do you think that I need more Trainers or Energy?
I'm looking forward to hearing your feedback!
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Comments
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Any opinions or feedback?
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I was going to make a deck with this.
You can take a liligant and a petili out and put a wimsicom ex and the baby in to search your deck for 3 energys and put them on your pokemon.
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If you are going to make a deck like that, you should notice Charizard carefully. This deck is very weak to fire.
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