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Activating an attack right before the timer runs out causes issues

My timer ran out right as I clicked my attack, causing the Bellibolt EX to remain stuck in the 'hover' state, which you can see from the photo.


This 'hover' state carried onto the opponents turn, and back onto mine. I could not END my turn manually. The END TURN button, as well as the whole side menu on the right was invisible. I basically had to wait until the timer ran out to end my turn.


Anyone else have this happen?