Why I love the Battle Tower
Comments
-
I agree. I do not think that online play is an adequate substitute for the battle tower. That is not my perspective.
I am saying that the developers and many people besides believe that it is.
0 -
@TheJeffers Well your thoughts are certainly interesting and add to the discussion, so keep it up. I'll reply later today, assuming your posts are up by then.
0 -
@TheJeffers Just saw your posts.
I’m aware that you were speaking from a development point of view and not your own. Sorry that that was not clear.
And…alright. So yeah, maybe the Pokémon player base is bigger than I thought, and not everyone is as into it as I am.
0 -
He's not wrong. It's long been reported that the majority of the playerbase plays the game for the duration of the story, if that, (which takes around 10 hours) and then moves on. It has admittedly influenced the development of the games.
My stance is that as a developer you need to have the courage to create wonderful things that can and will most likely go unnoticed. It's a fundamental part of creation. If you only put effort into the things out in the open that the player is forced to interact with, that leaves nothing to be discovered. You need to leave the opportunity to discover even if it means it can go undiscovered.
1 -
@RiqMoran There was apparently some stuff like that in the past with previous games- Pokemon's developers seem to be REALLY bad at predicting markets. One developer thought the Switch would fail, and we all saw how that went.
I should clarify that I don't think the decision to not include the Battle Tower in S/V was due to any of this, online battling or misunderstanding the audience - I think it's more likely that they ran out of time to include everything they wanted to and had to make sacrifices. I just hope we get something similar in the DLC (it'd fit right in with Blueberry Academy).
1