Varying 2 star card pull rates
I've noticed quite a difference between pull rates of 2 star cards when compared to f2p players who dip in to open daily packs or now and again.
I'm an avid player, I jump on every day to open packs, build decks, battle etc. I have 2 daughters who purely jump on to open 2 packs a day and then they go on their merry way.
I've noticed a disparaging difference between the amount of 2 star cards I pull from packs compared to them. My oldest has opened 27 packs of the latest Team Rocket set and has 3 x 2 star cards. Compared to my 1 x 2 star card from 94 packs opened.
I've noticed this pattern (engineered system most likely) across most sets in recent memory, especially since card sharing and trading was expanded. It's really discouraging me to spend any sort of real money in game now as the value is NOT there!
Was wondering if others are experiencing similar outcomes?
Comments
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Feels like I've been experiencing the exact same thing. Have currently done about 50 packs with the team rocket set, and have hit 1 two star, and 2 mini shinies, whereas my friend who barely remembers to log in once a week keeps getting hit not just with the 2 stars, but has had multiple god packs, as well as multiple immersives. All in all, he's opened about 500 packs (total across the board)
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I think it's simply bad luck… I've had times where I open hundreds of packs containing absolute garbage (one specific of those garbage streaks made me quit the game for months), then other times I get great pulls including 2 stars.
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There is zero reason to spend money in this game. Actually, a better way to phrase it would be, ‘DeNA hasn’t done anything to earn your money’.
If you want your extra pack per day and premium missions & rewards, that’s your prerogative, but do you really want to be giving money to DeNA? They’ve done everything short of spitting in the community’s face at this point. They don’t deserve your money.0