Pokémon Champions: less hand holding
I feel like the tutorial is a whole chore for the experienced trainer I am, but also I do not want someone to whisper to me the type affinities of my moves. I learned them for a long while, and for the new affinities or the new Pokémon I actually enjoy the struggle of finding out what works and what doesn't. I fondly remember of my few first encounters with Mawile in Pokémon Sapphire, finding out they're resistant to flying type but weak to fire so they're not grass type but they're not rock type like Sudowoodo, they're of a similar color as Makuhita but not at all the same type, they look like they could easily be dark type, but… and it was so thrilling to find out! Rotom is wasting that experience for me.
Can we just turn it off in the options, please?
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That's the case for literally every unskippable game tutorial I've played, especially annoying when it's required to read a lot of boring text... I just spam click, click, next, next, ok, next, click... 😑
Allowing players to skip any tutorial should be written law for every game.
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or at least let us do our first battles as we want, maaaybe if you want to add text when the player doesn't select optimal moves you can add dialogue that doesn't pause the action
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Hi @Alegria_Déesse, welcome to the community! 😊
Thanks for sharing your thoughts about the tutorial for Champions; I recommend sending your feedback directly to our support team at this link so that we can better track similar sentiment for such a change. We appreciate your help in making the game even better for trainers of all levels!
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