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You thought R&B Was glitchy, NES Tetras is another realm!

UnownJ7
UnownJ7 Member Posts: 1,638 ✭✭✭✭
1000 Comments 250 Likes 250 LOLs 100 Agrees
edited February 26 in Pokémon Square #1

Lvl 29

When making the game this was ment to be the “kill screen” of the game, a piece falls 1 unit every frame, but techneachs like Hypertapibg and Rolling can punch MUCH farther

Glitch Lvl

Because Lvl 29 was ment to be the end, the Lvl counter starts to break showing Lvl 30 as Lvl 00

The Glitched Colors

Starting at I think lvl 124 the colors start breaking the normal pattern, every Glitched color has a nickname, the three deadly ones are Dusk, Charcoal, and Greeeeeeen

The True Kill Screen

Starting at Lvl 155 the game is on its last leg, doing specific actions from here on out can CRASH THE GAME, Crashing is called “The True Kill Screen”

The Levels From Hell

That’s the real name, the levels from hell are insane for one reason, for the last 6 lvls (Lvl 249-255) simply putting down a piece can CRASH THE GAME!

Rebirth

If you can make it to Lvl255 and beat it a glitch you might have heard of happens, integer overflow

For every type of game there is a “Integer Limit” Basically the highest it can count (they are crafty ways to get around it but they did not make it for Lvl Counting)

In Tetras the limit is 255

If you beat it, it will not crash…

Instead you will loop back to lvl 0 where it all started…

Its like this

Lvl250 → Lvl251 → Lvl252 → Lvl253 → Lvl254 → Lvl255 → Ummmmmmm, Lvl0?

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