Need to fix card draw mechanic
Something needs to be done with the card draw mechanic. We only have 20 slots. So, our decks have to be highly curated. Currently, I’m having to run 2 Poké Balls, 2 Professor’s Research, 1 Copycat, 1 May, 1 Lisia, and 1 Serena (sometimes 2 copies of either Copycat or May) just to get the cards I need out and into play! If you run anything other than basic pokemon, then add 2 Rare Candies to that list. That’s up to 11 cards—55% of our deck—spent on cards just to try and get out the cards we actually need! That’s absolutely ridiculous.
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No its not. But if it realy bothers you dont play the game.
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55% of trainer cards isn't ridiculous lol
What they could probability improve would be encreasing the total number of deck cards to 22 or so.
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One thing is there's no specific search for Stg 1/2 so it can be difficult to get evolutions in play quickly
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55% trainer cards which are solely dedicated to getting other cards out. That does not include whichever other trainers you may need such as Sabrina, Cyrus, Lillie, etc. Factor those in plus tools, items, and stadiums, and we only have ~4-6 slots for actual pokemon.
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If you had 15 Pokemon in a 20 cards deck the game play would be super inconsistent and boring... the role of trainer cards it's mostly to make it easier to find the Pokemon/cards you need, making the deck more consistent... and the other trainer cards make it more strategic and fun to play.
If it would be like 80% pokemon cards in the deck it would be extremely boring and predictable.
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