Aura Morph

Two things: the first is a battle style which might be developed. It allows for a 3d battle scene to be cast on a dome from the inside using a synchronizing and tuned projector to cast on a small, capped, cylinder. The cylinder or inner dome has sensors which detect or merely cast the 3d battle area onto the larger dome and badabing badaboom you get yourself a whole new bunch of awesome 3d area to do battle on. I sort of wanted to brand this as a sort of Home Console PokeCaster perhaps. Also i wanted the controller to be like a vertical ergonomic mouse with buttons and call the controller the Nintendo Vibe short for Vertical Interactive Battle Engine. Haptic feedback, gyro and accelerometer, and the vertical mouse style design is a game changer for prolonged gaming periods for humans. We could also call the controller The Powerhand. It's sort of designed like a handshake but way more cozy. Also the second thing I wanted to suggest is the Aura Morph. Pokemon kinda needs gene masking so it doesn't deal with that dumb rigid feeling of all the type matchups and stubbornly rigid status procs. We need to be able to customize our pokes more. We could have a number of points which can be aligned with a pokemon of level 100 and tons of freaking potential options here. We could negate poisons or reduce damage of a type by a certain percentage, we could increase a Stat by one stage for a certain heftier amount of points after every turn. We could Status bounce and so many other rad options and it just takes our awesome guys at Pokemon making it work! Anyway all, thanks for hearing me out.