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[Bug] Adding damage counters after my opponent's attack should not be considered my turn

So, there is an issue in PTCGL where an opponent's pokémon attacks my Chesnaught V which trigger his abilities to put dmg counters on the attacking pokémon. So far so good, the thing is that while the game is adding dmg counters on the attacking pokémon, the game "thinks" it is my turn and I am idle but I'm just waiting for it to finish and then buy a card from my deck.

This happens with special conditions like Poisoning between turns.

In the end, the game left me with only 2~4 seconds to play something or else I lose my turn.

This is a picture of what I am talking about: