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Regarding Too short Battlepass

Hello Pokémon TCG Live team — thanks for the great game! I have one suggestion to improve long-term engagement with the Battle Pass.
Context: the Battle Pass cap recently moved from 75 to 100. I reached level 100 within two weeks of the season, which left seven weeks of the season with little incentive beyond daily tasks. While dailies are helpful, they don’t replace the excitement of unlocking packs and seasonal rewards over time.
Suggested improvements:
- Stretch progression: Increase XP requirements for higher tiers, so the Pass takes longer to complete.
- Stagger rewards: Lock some packs/rewards behind weekly or mid-season milestones, so players keep getting new content across the whole season.
- Refresh/rotate content: Consider refreshing part of the Battle Pass or adding rotating mini-pass objectives when the rank ladder refreshes.
- Add “long-tail” goals: Introduce optional endgame objectives (weekly challenges, cosmetics, or timed milestones) that keep players engaged after reaching level 100.
Benefits: these changes would maintain player engagement, give more value to a season-long Battle Pass, and reduce the sense of “there’s nothing left to do” for players who progress quickly.
Comments
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This is great feedback @Bhramavi, thank you for sharing! I'll pass the suggestions along to the rest of the team 🙌
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