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Oricorio in Pokemon TCG Pocket #1

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SkyRocket0X1
SkyRocket0X1 Member Posts: 3
First Comment

I am writing as a dedicated player to share feedback regarding the use of Oricorio in the current game meta.

At present, this card significantly impacts overall game balance. Its combination of high damage output of 50 with the ability of not being able to attack by an EX Pokémon often prevents meaningful counterplay and often leads to matches that feel one-sided and not enjoyable for many players. In ranked matches, it is frequently used to the extent that it reduces the diversity of the game experience.

I kindly request that you consider implementing one of the following measures to improve balance and maintain the fun and fairness that make Pokémon TCG Pocket so enjoyable:

  • Restricting or ban the number of copies of Oricorio allowed per deck
  • Adjusting its ability to bring it more in line with other cards

Thank you for taking the time to listen to your community’s feedback. I believe that by addressing this issue, you can help keep the game engaging and enjoyable for both new and experienced players alike.

Comments

  • DoubleCure
    DoubleCure Member Posts: 1,734 ✭✭✭✭✭
    100 Answers 1000 Comments 500 Likes 500 Agrees

    Cards similar to Oricorio have existed for ages in the original TCG...

    It actually balances the game and force players to think twice if you want your deck to rely on ex Pokemon only… and makes non ex decks more playable.

    So either adapt your decks or give away easy wins to your opponent, because like I said similar Pokemon have existed for ages in the original TCG and they never changed, so they won't change now for sure.