Welcome to the official Pokémon Forums!

Click here to review our official Rules & Guidelines.

Add a less animation heavy way to open packs or make it skippable

My mom likes opening packs, her phone isn't the newest model but the game is supported and everything (fights, wonderpick, etc.) works fine. But opening packs is always very frustrating. It will not react forever when tapping on the packs and then not recognize the swipe movement for opening properly. Why do we even need that? Just choosing to want that kind of booster should be enough

Comments

  • TheJeffers
    TheJeffers Member Posts: 1,931 ✭✭✭✭✭
    500 Agrees 1000 Comments 50 Answers 250 Likes

    They should do this, but all the flashing lights and fanfare are a big part of reinforcing the Skinner box training. Opening packs has to be exciting. So they probably won't.

  • dudeguyhere
    dudeguyhere Member Posts: 1
    First Comment

    The time it takes to turn off and restart game is comparable to the time it takes to open a gift pack and collect the card. The pack open animation is why I stoped playing. It feels like a barrier to doin stuff I want.

  • Mod_Ember
    Mod_Ember Moderator Posts: 138 mod
    100 Comments 25 Likes First Answer First Anniversary

    Hello there! Thank you for sharing your experience with the pack opening animation. I will forward this to the team.