Changes to experience rewards for Battling
I feel like there is a better way to obtain experience through battling!
There are times where I battle and are always on a loosing streak and receive no experience and feel as though there is a better way for this system. There are times where its down to get the last point to win and it stings when there is one play that decides it all and I am not rewarded for either a type disadvantage bonus or minimal experience for the points achieved in battle even though I didn't win. EXPERIENCE IN BATTLE IS EXPERIENCE…win or loss. it doesn't have to be a lot of experience given, even a little is appreciated.
If you give experience based on the amount of points earned during battle then you eliminate people farming experience by always conceding the battle, but at the same time rewarding those who might be at a disadvantage (by type) and can get a little experience by getting a few points against a deck they have a disadvantage.
this could also decrease concede rate (higher play time) as it promotes people to stay in the battle to try to get one last point to get some experience.
idk….am I the only one who feels this way?