[Pokémon TCG Live] Maintenance Notice
The Pokémon TCG Live game client will be offline for maintenance from 15:00 ~ 23:00 (UTC) on July 15, 2025 while an update is being applied. Please see the Version 1.28.0 Patch Notes for more information on changes and content additions.
The Pokémon TCG Live game client will be offline for maintenance from 15:00 ~ 23:00 (UTC) on July 15, 2025 while an update is being applied. Please see the Version 1.28.0 Patch Notes for more information on changes and content additions.
Update Battles Please. Suggestions:
Options

Feedback101
Member Posts: 4 ✭
- Battles
- win rate % & total battles
- for all battles and another set of stats seperate for each deck used
- quick chat feature
- “nah, i’d win”
- “Hurry up slowpoke!”
- “Wow, you got lucky this time.”
- “Tails, Tails, Tails!”
- emotes
- tournaments - frequency scaled based on # daily players and set global times based on data of heaviest trafic times
- casual (beginner) vs tcg (ranked)
- implement a ranking system and/or better rewards in the tcg option to incentives strong players to not bully beginners
- Higher emblem tier rewards/battle count to seperate casuals vs super players
- win rate % & total battles
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Comments
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This is a TCG Pocket topic, there is a section to post stuff related with that game. This TCG forum section is referring to the original Pokemon TCG phisical game.
That said I really don't like emotes/quick chat… especially in a mobile game, think about battery usage and lower end devices performance, not to mention the abusers that will keep spaming it.
If there was a desktop version, maybe the could think a bout that, but in a mobile app many times less is more, I really hope they don't go that way.
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