LimDulson

Comments

  • Right now, going second is already showing that attacking turn 1 would not break the game. People attack on turn 2 the same way people would attack turn 1. I think going first should gain you an energy but you do not draw a card.
    in SUGGESTIONS Comment by LimDulson 5:16PM
  • I think going first should give you an energy, but you do not draw a card.
  • That would not change between going first or second. Right now the vast majority of the game material suffers when going first. It's an indicator of game balance issues if only a few cards work going first. Misty is the only card that can overcome the first turn detriment. Starting with an energy but one less card would…
  • I would agree, I believe turn 1 you should gain an energy but not draw a card.
  • Factually, gaining energy on turn 1 would not change that at all. The only real benefit of turn 1 is drawing a card, which is immensely less helpful than gaining an energy. Denying a card draw on turn 1 would arguably be more balanced because it is less likely that you can draw an evolution, helping check that benefit.
  • It might be a bit crazy, but maybe you can choose the type of energy you generate each turn from among the types you have in play.
  • Absolutely
  • Just a comment from the original poster, I am trying to find it again but there was a reddit post that showed data for the winrates of different decks. It reported that going second generally increases winrate by around 30%.