Do the devs just throw out updates haphazardly?

Overhauling the economy on a whim? What a complete mess! Do they even calculate anything or think about the consequences before messing with the economy and rewards?
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On spot, they are mostly careless and clearly amatures... they keep making bad decisions and breaking the game, that’s why so many players left the game.
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I have been trying hard to hang in there just becuz i have always been a fan. But everytime i try to enjoy this game, i just end up liking it less an less. An theres alot of reasons. All complaints fall on deaf ears.
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I thought that they did this to regulate distribution of digital copies of Pokémon TCG cards, and give everyone roughly the same chance to obtain them.
Letting players who were hoarding trainer points to exchange them for most valuable cards from new expansion, to build top performing deck in the very day of release is not ideal.
That's not what this exchange system was designed for in first place. It was designed as substitute for trade to allow players who opened countless boosters, yet they are still missing some cards, to obtain them this way.
For that purpose, the change would ensure that this system is working as intended, if was restricting crafting on all newly released cards, not just the "secret rare".
The way it is, it only ensure that illustration cards are truly rare even in digital version.
I see reason why some people who play for long time feel upset about this, I however also see reason for such change.
Also… most important thing remains, that they have to keep even PTCGL profitable, and probably only way they generate profit from this game is indirectly from players redeeming codes in physical products purchased at retailers. 🙂
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repeatedly buying the Shadow Rider VMAX deck. Every card was craftable—even though the game was riddled with bugs at the time, its economy system still received widespread praise.
As the Pokémon TCG launched in new language regions, PTCGL's player base grew. But around March last year, a critical economy bug emerged, followed by the rise of third-party servers. Player numbers began steadily declining.
This March, no major bugs occurred—yet the PTCGL team seemed dissatisfied. They forced artificial updates: drastically inflating daily mission rewards to absurd levels while locking new overnumbered cards behind a 6-month crafting delay. This move left veteran players deeply frustrated.
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ive been a player for the last couple rotations and have lost all patience with the state of the app. this rotation in particular has been quite a shock to the system, i have no motivation to update my decks when i cant even practice with them on the app, and when i do i either get dogged by dragapult or raging bolt or charizard or a stupid meme deck. its exhausting to try to even play a single game, its just not fun anymore when the only response from the 4 total devs is "submit a ticket" when my energy is better spent playing a game that actually works, its been a long time coming but i think this rotation is the last straw, they made it so much harder to build the decks when i have to grind for things that i cant even grind for because the stupid app is busted beyond playability. im so done honestly, time to learn a new card game 😅
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Constant freezing an bugs. Go through 10 matches quitting instantly out of 7 or 8 of them because of the terrible rotation when dealing cards. Whole system needs to be scrapped an just start over. Game is so pointless anymore.
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