Would you like to go on a journey?
Comments
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"Am I really gonna throw this blue turtle at this kid's other pokemon just because he's insisting we have our animals battle for our glory?"
"..."
"..."
"Absolutely."
Lyric sends out Shellshock the Squirtle
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No shiny but I'll open with Bruce because he's the only Anti-Fighting Pokémon I got. "Bruce use Wing Attack on the left one." I rolled 4, 6 and 2 for the Counter-attack so I dodge one for sure and probably two hits unless something goes terribly wrong on your end 😇
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You start with two you really like and you can pick a third from a random pool of 3 non-starters. Mine was Tynamo that has since gone into my Box because I've caught better Pokémon or Pokémon that better balances my team.
This journey utilizes Dice to determine Evasion or dodge. You roll D6's or standard dice you'd find in a board game(like Monopoly) whenever an enemy attacks you. A 6 avoids a hit while 1-5 is a hit. Debuffs such as Paralysis or Accuracy can improve your chances at avoiding taking damage(Accuracy debuffs reduce the threshold needed to dodge(so -1 means a 5 roll succeeds on dodging), while Paralysis can prevent them from attacking altogether(1-3 roll means they can't attack, 4-6 they can which is better than 25% in games).
Then it's merely a matter of roleplay where you imagine how a fight would go down. There's no real hard science or math to this. At the end of the day, it's the story that counts.
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I'll apply the 6 towards the Double Kick because that's STAB and Leer came in after Scratch. "Bruce use another Wing Attack on the left one". Got 5, 6 and 4 so I avoid another one heh.
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Avoid the Double Kick but Scratch hits dealing more damage than before. Still there but probably can withstand maybe one to two more hits. "Bruce use Wing Attack on the right Mankey). 5 and 2 result so probably going down lol.
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