Pokemon Daggerheart Battle Royale
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@Hades0918 btw Google agrees with me on keeping track of player resources
No, the GM is not supposed to keep tabs on player HP in Daggerheart. The game is structurally designed to place resource management—including Hit Points, Stress, and Hope—firmly in the hands of the players.
As discussed by users on Reddit, the general consensus is that the GM already has enough to manage between adversaries, the action tracker, and Fear tokens, making player-state tracking entirely unnecessary for the GM.
🙅
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Did you just die?
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cough cough
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Sure.. one moment(puts on glasses 🥸)
Crybaby: 6:28
Bob: 8:30
Meowlin: 6:26
Whack(you): 24:20
Hamilton(who won't die): 5:29
Zane: 5:30
4 Vigoroths: 1:15, 15:30, 30:15 and 15,1
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Arcane Gauntlets requires Strength so 2D12 + Strength(which is +2 if memory serves). If you get 12 or better, finish Zane off(unless he death rolls and survived).
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🤷
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8 hope, 9 fear, +2 strength. Total = 19. What for damage roll?
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Damage roll D10 +3
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