Version 1.9.1.5 - Patch Notes
Update Date/Time
2023-04-04 at 07:00 UTC
Post-Update Version
Ver.1.9.1.5
Update Details
- Bug Fixes
- Text Fixes
If the game has not been updated on your device, please restart the game to apply this update.
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Changes have been made to some Pokémon stats and moves to adjust the balance of Unite Battles
Adjustment Details
Sableye
Because opponents were left hindered for too long when Sableye’s moves were all used on them at once, Knock Off and Confuse Ray have been nerfed.
Knock Off
- Cooldown: 7.5 sec. → 8.5 sec.
- Hindrance effects on opponents: reduced by about 20% overall
Confuse Ray
- Confusion duration: 2.5 sec. → 2 sec.
Zacian
Zacian’s mobility has been nerfed so that its opponents can fight back if they work together.
Stats
- Attack: 220–560 → 190–560 (Lv. 1–15)
Agility
- No longer removes hindrances from Zacian
- Cooldown: 9 sec. → 10 sec. • Movement speed increase: 50% → 30%
Mew
Mew’s Ability, Synchronize, has been nerfed. Electro Ball and Solar Beam were too powerful compared to other Pokémon’s moves at the start of a Unite Battle, so they have also been nerfed.
Ability: Synchronize
- Move reset cooldown: 20 sec. → 25 sec.
Electro Ball
- Damage: reduced by 10%
Solar Beam
- Cooldown: 9 sec. → 10.5 sec.
Glaceon
Damage dealt by Icy Wind was too high and has been nerfed.
Icy Wind
- Damage: reduced by 12%
Trevenant
Wood Hammer let Trevenant hinder its opponents too frequently and has been nerfed. Pain Split has also been nerfed so that opposing Pokémon who don’t want to share the damage are able to run away.
Wood Hammer
- Cooldown: 5 sec. → 7 sec.
Pain Split
- Movement speed increase: 45% → 35%
Charizard
Charizard’s basic attacks have been buffed. Charizard’s Unite Move, Seismic Slam, has also been buffed.
Basic attack
- Damage: increased by 10%
Unite Move: Seismic Slam
- Unite gauge fill speed: increased by about 10%
Zoroark
Night Slash, Feint Attack, and Cut have been buffed so that Zoroark’s performance won’t lag behind other Speedsters’.
Night Slash
- Cooldown: 10 sec. → 8 sec.
Night Slash+
- Cooldown: 9 sec. → 7 sec.
Feint Attack
- Cooldown: 7 sec. → 6 sec.
Feint Attack+
- Cooldown: 6 sec. → 5 sec.
Cut
- Cooldown: 5.5 sec. → 4.5 sec