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Echoes of Aeos - Patch Notes
[Update Date/Time]
2026-11-12 at 04:00 UTC
[Update Details]
- Grand Shop Sale underway
- Unite Coin Exchange added
- Library feature added
- Upcoming ranked matches
- Text Fixes
- Balance adjustments
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Adjustment Details
Changes have been made to some Pokémon stats and moves to adjust the balance of Unite Battles.
【Dragonite】
To enhance its offensive capability and endurance in sustained battle, the damage of boosted attacks and the HP recovery from water attack have been increased.
Boosted Attack
- Damage: 5% increase
- HP recovery from water attack: 5% of own max HP → 6% of own max HP
【Chandelure】
To reduce vulnerability during the activation of its Unite Move and make it easier to execute the move to completion during team fights, hindrance resistance has been granted.
Unite Move: Ignite Midnight
- Hindrance resistance has been added during the activation of the second stage attack
【Vaporeon】
To enable Vaporeon to hold the front line as a Defender Pokémon and deal enough damage to apply consistent pressure on opponents, move damage and shield capacity have been increased.
Hydro Pump
- Damage: 8% increase
Flip Turn
- Shield amount: 8% increase
【Moltres】
To ensure that the damage and impact delivered are well worth the risk of diving into enemy lines to fight at close range, the damage and HP recovery of Heat Wave have been increased.
Heat Wave
- Damage: 8% increase
- HP recovery: 4% of own max HP 4 times → 4.5% of own max HP 4 times
【Goodra】
To allow Goodra to better demonstrate its signature persistent fighting style in Unite Battles, its sustained durability has been enhanced and adjustments have been made to make dealing damage easier.
Ability: Gooey
- Trigger rate: 20% → 33%
Boosted Attack
- Additional damage: 3% of own max HP → 4% of own max HP
Muddy Water
- Defense and Sp. Def increase duration: 2s → 3s
Acid Spray
- Knock-up duration:0.75s → 1s
【Toxtricity】
Because the attack speed increase and continuous damage from basic attacks were high, providing excessive power to overwhelm opponents in the early game of Unite Battles, these aspects have been tuned down. Along with basic attacks, the wide-area damage dealt to opposing Pokémon by Overdrive has also been reduced.
Basic Attack
- Attack speed increase: 8% increase per stack → 6% increase per stack
- Poison continuous damage from Poison timbre basic attack: 0.6% of max HP every 0.5s per stack → 0.4% of max HP every 0.5s per stack
Overdrive
- Additional damage from electric chain: 8%–5% decrease
【Slowbro】
Following previous adjustments, Slowbro was able to relentlessly inflict powerful hindrances and damage, resulting in a win rate higher than expected in Unite Battles. While maintaining the duration of move effects, the frequency at which moves can be used has been lowered.
Scald
- Cooldown: 5s → 6s
Amnesia
- Cooldown: 9.5s → 10s
【Mewtwo X】
As an All-Rounder Pokémon specializing in close-quarters combat, the long-range damage dealt by Psystrike was overly strong, so its damage has been tuned down.
Psystrike
- Damage: 8% decrease
【Darkrai】
Because its offensive and defensive performance while in an untargetable state from Dark Pulse was overly powerful, the damage has been restrained and the shield duration after the upgrade has been shortened.
Dark Pulse
- Damage: 8% decrease
Dark Pulse+
- Shield duration: 2.5s → 2s
【Urshifu (Rapid Strike Style)】
From the early game of Unite Battles, the playstyle of waiting until the last second to unleash the second and third hits of Surging Strikes to easily chain the move repeatedly was overly strong, so the window to use the second and third hits has been shortened. Furthermore, because its late-game performance was overwhelming due to damage reduction after upgrading Surging Strikes, the damage reduction effect has been tuned down.
Surging Strikes
- Duration the second and third hits can be used: 4s → 3s
Surging Strikes+
- Damage reduction: 30% → 20%
Bug Fixes
The following bugs have been fixed:
- Fixed a bug where hitting with the first stage of Morpeko's Spark+ while in Full Belly Mode would fail to allow the second stage to be used and instead put the move on cooldown.
- Fixed a bug where the second stage of Blaziken's Overheat was not interrupted even when hit by moves that inflict hindrance effects that ignore hindrance resistance, such as Slowbro's Unite Move: Slowbeam
