[Pokémon TCG Live] Update Notice
Pokémon TCG Live is scheduled to receive an update at 17:00 (UTC) on October 6, 2026.
Please see the Version 1.43.0 - Patch Notes for more information.
Pokémon TCG Live is scheduled to receive an update at 17:00 (UTC) on October 6, 2026.
Please see the Version 1.43.0 - Patch Notes for more information.
Version 1.43.0 - Patch Notes
TPCi_GlowingMoon
Administrator Posts: 278 admin
Hello Trainers,
The Pokémon TCG Live game client will be updated on October 6, 2026, with the update planned to become available for download on all platforms at 10:00 a.m. PDT (17:00 UTC). No downtime is expected for this update, but it may take up to an hour for the update to appear within mobile app stores. Any changes to the schedule will be announced as necessary. Players online at the time of the update will be prompted to restart their game client to install the latest version; matches currently in progress will not be interrupted. Please see below for the list of changes:
Content & Updates
Featured
- New Build & Battle events scheduled for October and November 2026.
Bug Fixes
Gameplay/Battle
- Fixed an issue where canceling matchmaking in Build & Battle could cause the game to become unresponsive.
- Fixed an issue where both players could remain on the waiting screen after challenging each other to a match at the same time.
Cards
- Fixed an issue where Voltaic Lightning Energy (PBL #084) could be selected by effects that search the deck for a Basic Lightning Energy card.
- Fixed an issue where Lumiose City (POR #077) could not be consistently used to put a Basic Pokémon onto the player’s Bench when the opponent’s Bench was full.
- Fixed an issue where Turtonator’s (POR #017) Shell Spikes Ability could activate when one of the player’s Benched Pokémon was damaged by an opponent’s attack.
- Fixed an issue where Samurott’s (WHT #023) Torrential Whirlpool Ability allowed the player to select the opponent’s new Active Pokémon.
- Fixed an issue where Shaymin’s (POR #003) Send Flowers attack could not be used without a Benched Grass-type Pokémon in play.
- Fixed an issue where Hearthflame Mask Ogerpon’s (DRI #044) Fire Kagura attack did not shuffle the player’s deck after searching it.
- Fixed an issue where Noivern’s (JTG #128) Tuning Echo Ability did not activate when both players had the same number of cards in their hands.
- Fixed an issue where Decidueye ex’s (POR #012) Sniper’s Eye Ability did not activate when the opponent had four cards in hand.
- Fixed an issue where placing Iron Thorns ex (TWM #077) in the Active Spot or on the Bench during setup could prevent its owner from placing their Prize cards, causing the match to become unresponsive for both players.
- Fixed an issue where certain attacks required the player to select at least one valid target when selecting no targets was allowed.
- Fixed an issue where certain card effects that attach Energy cards from the deck to a Benched Pokémon could be used by a player who had no Benched Pokémon.
General
- Fixed an issue where certain card visual effects remained active when the Card Gameplay VFX Accessibility setting was disabled.
- Fixed an issue where certain menu animations continued playing when the Ambient Animations setting was disabled.
- Fixed an issue where removed friends could remain visible in the Friends List and cause the game to restart when starting a match with them.
- Fixed an issue that could prevent players with enough Event Tokens from starting a new Build & Battle run.
- Various other fixes and polish.
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