Control is power...and I have all the control
Pokémon: 8
1 Cubchoo BLK 109
3 Cubchoo BLK 25 PH
2 Beartic BLK 110
1 Beartic BLK 26 PH
2 Slugma TEF 28
2 Magcargo TEF 29 PH
3 Dreepy TWM 128
3 Drakloak PRE 72 PH
Trainer: 14
3 Gravity Gemstone SCR 137
2 Calamitous Wasteland PAL 175
3 Lillie's Determination MEG 184
3 Nest Ball SVI 255
2 Colress's Tenacity SFA 87
2 Crushing Hammer UPR 166
4 Counter Catcher PAR 264
4 Switch MEW 206
3 Grabber MEW 162
1 Scoop Up Cyclone TWM 162
2 Super Rod PAL 188
2 Xerosic's Machinations SFA 89
2 Tool Scrapper WHT 85
2 Ultra Ball BRS 186
Energy: 2
4 Reversal Energy PAL 192
4 Basic {W} Energy Energy 11
Total Cards: 60
The field is yours…this deck makes it so you decide if your opponent will be able to do anything
Crushing hammer removes energy off your opponent's pokemon if you are lucky…Grabber tosses a pokemon from their hand to the bottom of their deck and also lets you see their schemes…Xerosic will force them to discard if they have more then 3 cards…Tool scrapper takes away pesky tools they may try to employ…Counter catcher allows you to force one of their pokemon into play if they have the lead
But that's not all…make them regret switching…Magcargo's lava zone hurts any pokemon that are manually switched while calamitous wasteland makes it so non-fighting basic pokemon have a high retreat cost which is then compounded by the gravity stone
Then use Drakloak, Lilly, or Colress to sift through your library for Beartic and complete their defeat
Bullying? No…this is control
Comments
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@Hades0918 by all means, is your name in live the same as here?
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not really…once more the game pretty much had it out for me
no supporter draws, no pokemon draws, nothing to search…i was dead at turn 4 or so
terrible opening hand
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but yeah…cubchoo and beartic make it so my opponent can't attack at all
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let's do one more and hope the game doesn't take my deck away from me, I'd like to actually show what the deck can do
and no problem about the communicating
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