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U-Impact [Part 3] - ver.1.19.2.10 Patch Notes

Update Date/Time
2025-08-19 at 07:00
Post-Update Version
Ver. 1.19.2.10
Update Details
- The Treasure Box Challenge has been updated!
- Songstress Style: Gardevoir is coming soon!
- The new Beach Style set is here!
- Get it with the event pass!
- Shop Update
- Event Update
- Bug Fixes
If the update is not reflected on your device, please restart the application. *Please note that you may be unable to connect to the server while the game is updating. This is a temporary phenomenon, so please try again after some time.
To adjust the balance of Unite Battles, some Pokémon stats and moves have been changed.
Balance Adjustments
To adjust the balance of Unite Battles, some Pokémon stats and moves have been changed.
Latias
Mist Ball
- Basic damage: 200% increase
- Movement speed decrease: 30% → 40%
Dragon Pulse
- Basic damage: 20% increase
- Telekinetic projectile damage: 10% increase
Dragon Cheer
- Can now be used to move to a different ally on the second use.
Dragon Breath
- A 30% movement speed decrease has been added to Dragon Breath.
- This increases to 40% for Dragon Breath+.
Both the damage and support capabilities for Latias have been significantly strengthened, allowing Latias to establish a unique role of dealing damage while also providing support.
Urshifu
Surging Strikes
- Cooldown: 11s → 10s
Liquidation
- Shield amount: 8% increase
Wicked Blow
- Movement speed decrease on self during charge: 40% → 30%
Throat Chop+
- Cooldown reduction for this move from Wicked Blow: 30% → 40%
The usability of both of Urshifu's styles has been improved, allowing either style to be effective. In particular, by improving the frequency of move usage and reducing the risk while charging, it is now easier to leverage the strengths of each style.
Miraidon
Stats
- HP: 3300–7000 → 3300–7300
- Defense: 70–280 → 70–320
- Sp. Def: 80–240 → 80–280
Charge Beam
- Damage: 5% increase
Miraidon's overall durability has been improved, reducing the frequency of being knocked out in a single blow. Additionally, the previously lacking damage of Charge Beam has been increased.
Comfey
Stats
- HP: 3000–5500 → 3000–5900
- Defense: 40–190 → 40–250
- Sp. Def: 30–160 → 30–220
Sweet Kiss
- Shield amount: 20% increase
Sweet Kiss+
- Movement speed increase: 40% → 50%
Comfey's durability has been increased, and the shield amount from Sweet Kiss when attaching to an ally has been strengthened. This enhances the strategy of supporting allies by attaching and detaching from them.
Alolan Raichu
Electro Ball
- Damage: 10% increase
Thunderbolt
- Paralysis duration: 1s → 2s
The damage and hindrance effects of Alolan Raichu's moves have been increased, creating more opportunities for Alolan Raichu to perform as the team's Attacker.
Latios
Telekinesis
- Damage: 30% increase
- Cooldown: 8s → 7.5s
- Time opponent is unable to act: Standardized to 1s
- First-stage projectile speed: Increased
- Second-stage range: 7.5m → 9m
- Second-stage usage condition: Can now be used even if the first stage misses.
Draco Meteor
- Damage: 10% increase
Dragon Pulse
- Telekinetic projectile damage: 15% decrease
The usability of Telekinesis has been significantly improved, strengthening it to become the core of new tactics. On the other hand, the damage from Dragon Pulse, which was dealing high damage, has been reduced to adjust the overall balance.
Ho-Oh
Sacred Fire
- Range: 8.5m → 7m
- Area of effect: 3m → 2.5m
- Flight duration: 8s → 6s
Ho-Oh's high mobility and wide attack range were difficult for opponents to handle. Its mobility and attack range have been adjusted to create more opportunities for opponents to counter.
Alcremie
Dazzling Gleam
- Damage: 8% decrease
Sweet Scent
- Damage: 12% decrease
In addition to its support capabilities, Alcremie's damage contribution was also very high. Therefore, the damage of some moves has been reduced to better align Alcremie's abilities with the Supporter role.
Suicune
Avalanche
- Damage: Approx. 19%–23% decrease
The damage from Avalanche was too high for a move learned in the early stages of a battle, so it has been decreased.
Held Item Adjustments
Based on win rates and usage rates, the effects of some held items have been adjusted.
Rescue Hood
- Shield and recovery increase: 8%/11%/14% → 11%/14%/17%
Healing Crown
- Recovery amount: 7%/10%/13% → 9%/12%/15%
Bug Fixes
The following bug has been fixed.
- Fixed a bug where the projectile from Latios's Telekinesis could disappear before reaching its maximum distance.