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If More Pokémon had Signature Moves Part 3

Orbeetle: Abduct
Power: N/A Accuracy: 100 Type: Psychic
This move allows the user to steal one of its opponent’s moves. This move will be replaced with the stolen move, but can only work if the opponent has more than one move in its moveset.
Houndoom: Witching Hour
Power: N/A Accuracy: N/A Type: Dark
This move gives its opponent three tries to knock out the user. If the opponent fails, they will faint. This move never misses.
Dusclops: Soul Stare
Power: 90 Accuracy: 100 Type: Ghost
The user stares into the target’s soul, giving them spiritual distress, which can result in paralysis. This move cannot work on Ghost types.
Bonus Mechanic: If a move relating to sight is used before, Soul Stare will do double damage.
Comments
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THESE ARE SO CREATIVE! I love them!
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Yeah abilities would be cool too I had some in mind for some of the Pokémon from my fan series but I never wrote them down
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Definitely pretty cool
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